A Thousand Thousand Islands

A porous, patchwork reality — where rice grows in blood-red paddies, where princesses romance their spears, where it is a bad idea to mispronounce a crocodile’s name.
A porous, patchwork reality — where rice grows in blood-red paddies, where princesses romance their spears, where it is a bad idea to mispronounce a crocodile’s name.
Gubat-Banwa: The Warring States of Kitatak is a tactical combat and war drama roleplaying game set in a heroic fantasy setting inspired by Late Porcelain Period Philippines.
The Magus is a solo journaling tabletop RPG that takes you on a sweeping journey for power, ambition, and arcane mastery, at great personal and interpersonal cost.
The Islands of Sina Una is a new Campaign Setting for 5th Edition that pulls from precolonial mythology and culture of the Philippines.
Lutong Banwa is a cooking game, where you set out to adventure and find ingredients from Spirits and recipes from old civilizations.
They Took Our War is a game designed within the For the Queen by Alex Roberts framework for 3-6 players about living in a state of war.
Unbreakable is a collection of Asian myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition.
Sundo is a roleplaying game about death, memories, what our dearly departed leave behind in their wake, and letting go.
In Spark: Advent of the Twilight, the power to create is in your hands.
A roleplaying game about community, identity and memory.
As a group, take turns exploring your city, meeting its myriad of neighborhoods, landmarks, and residents. Discover their hidden true names, and the ways that they intersect — then set events in motion that will change or alter their relationships.…
Feel free to…“@#$% the police, coming straight from the underground.”…hoist the jolly roger, and slit some throats…In your grip is a sword, a blade that you whetted for ten long years; whom around you cries out for justice?