Of Promises & Paper Airplanes

A story-building (and paper-airplane-folding) one-page RPG about two people, the promises they made to each other, and how they must say goodbye at the airport.
A story-building (and paper-airplane-folding) one-page RPG about two people, the promises they made to each other, and how they must say goodbye at the airport.
En garde. Pret? Allez! Clash with heart and steel in this GM-optional stat-raising RPG of fencers in training.
Price $5.00 PDF price, $12 for print
your relationship (don't let that word scare you) is built on your shared memories- but how well do you remember each other? dare you ask, if they remember you, when the memories you cherish, they might already have thrown away? (how long- do you think- does a pile of memories last?)
A 2-player, body horror, instant message RPG! Play as The Corrupted and The Witness.
Document your surgical and mental transformation into a horse by the love of your life.
A supplement for An Altogether Different River that contains several new Game Seeds and hacks.
A GM-less storygame about returning home and grappling with what has changed
A coming-of-age, slice-of-life game about dysfunctional young adults living in the big city.
You were loved. You are loved. You have always been loved.
By the Children who wanted you, who clutched you to their chests in the darkness. By those who held you up to the light of the sun.
And you? Did you love them in return?
A Mending is a solo story-building and keepsake game about two friends who have been parted for some time, using sewing, embroidery, and map-marking mechanics.
This Blades in the Dark score will have you "rescuing" a "sister" from the convent of the Church of Ecstasy to reunite her with her lover. But beware that she might change her mind half way through.