You were loved. You are loved. You have always been loved.
By the Children who wanted you, who clutched you to their chests in the darkness. By those who held you up to the light of the sun.
And you? Did you love them in return?
A Mending is a solo story-building and keepsake game about two friends who have been parted for some time, using sewing, embroidery, and map-marking mechanics.
You are a traveler, on a motor-car journey across the forgotten asphalt of a destroyed world. your destination is unimportant; so is your cargo. What is important, is the things you see on the endless roads. In this scarred, somber, beautiful, dangerous world.
The Magus is a solo journaling tabletop RPG that takes you on a sweeping journey for power, ambition, and arcane mastery, at great personal and interpersonal cost.
All your life, people have whispered that you were a changeling, because they didn’t act the way they expected you to, didn’t fit in the way they wanted you to.
APOCALYPSE KEYS is a tabletop roleplaying game about monsters holding back the apocalypse. They are agents who work for the DIVISION, a mysterious organization dedicated to understanding the occult, taming the supernatural, and protecting the world.
You are otherworldly immortal beings, split across heaven and hell. Together, tell the story of your relationship over the eons, stolen away in hidden moments. Heaven Nor Hell is a prompt-based tabletop roleplaying game for two (or more) players that requires a d10.
The Fire Flickers Between You is a game for Two Players for around 40 Minutes, about the bond between a Pilot and Mech, and the last night they'll spend together.